Two teen brothers. A dormant alien device. A world full of rebels fighting a tyrant who has never lost.
A 243-page action-packed young adult sci-fi fantasy novel by author Adil Bhatti. Omar and Ali, two Moroccan-American teen brothers from New Jersey, find a triangular alien device in a dusty Tangier antiques shop. They don't know it's technology. They don't know it's alien. They bring it home to New Jersey as a curiosity. There, they accidentally set it off, and the device tears open a portal that pulls them across the stars to Orulenthia: a giant alien world of billions, megacities stretching horizon to horizon, ruled by the sadistic tyrant Lord Thaarn. Lord Thaarn hunts a rebellion of alien rebels who dare to speak up against him, including the warrior-scholar Vaan, the fierce warrior Nysha, and Vaan's close friend Ytelthuun. Lord Thaarn's spies are everywhere. And the brothers have landed in the middle of their war. One of the rare young adult sci-fi adventures to put Muslim heroes at the center of the story, representation still far too absent from the genre.
A triangular alien device.
Omar and Ali find it by chance in a dusty Tangier antiques shop. Nobody in the shop knows what it is. Nobody knows how long it has been sitting there. Dormant for aeons, waiting.
They bring it home to New Jersey as a souvenir. Then, one day, they accidentally set it off. What happens next is the reason this story exists.
It starts in Tangier, in a shop nobody pays attention to.
Omar and Ali, Moroccan-American teen brothers from New Jersey, wander in during a family vacation. On a back shelf they find a strange triangular object. A curiosity. They pay the shopkeeper and take it home to the States. It sits on a shelf in New Jersey for a while, doing nothing.
Then, one day, the brothers accidentally set it off.
Orulenthia is a giant planet. Megacities of billions. A red giant sun burns over a civilization that spans continents the brothers can't map. And the whole thing lives under the iron grip of Lord Thaarn, a tyrant who rose to power through fear and keeps it by enjoying every cruelty required to hold it. He tortures. He rules by terror. Lord Thaarn's spies are in every street, every crowd, every city on the planet.
What those spies are hunting is a rebellion. A network of alien rebels across Orulenthia who refuse to go quiet, including the warrior-scholar Vaan, the fierce warrior Nysha, and Vaan's closest friend and most trusted ally Ytelthuun. Vaan is one of the main rebels, a voice that speaks up against Thaarn when silence would be safer, and that has put him high on the tyrant's list.
Omar and Ali step out of the portal straight into the middle of that war. They don't know the planet. They don't know the players. Before they've figured out which way is up, the rebellion is pulling them into hiding. What follows is motion. Prison breaks. Chases through megacity streets. Hovering telepathic vehicles skimming just above the ground, weaving between marketplaces and crowds. Giant gliders launching at extreme speed on non-human propulsion, tearing vertically into a crimson sky. Winged sentient beasts that look like giant stingrays carrying riders between continents. Alien deserts. Floating mountains. Strange cities built by minds that don't think like human ones.
And somewhere inside all of it, the truth about the triangular device they carried through. What it is, why it activated, why it chose them.
An action-packed young adult sci-fi fantasy built for readers who want real momentum, a planet large enough to lose yourself in, and a sibling story that holds its ground against the alien spectacle. One of the rare young adult sci-fi adventures to put Muslim heroes at the center of the story, representation still far too absent from the genre.
Orulenthia is vast. Megacities holding billions. Continents the brothers never finish crossing. And a tyrant's eyes on every corner of it.
Orulenthia is enormous. Megacities with billion-strong populations. Continents the brothers barely scratch. Scale the reader feels on every page.
A massive red sun dominates the sky, casting Orulenthia's signature crimson light across cities, deserts, and mountain ranges alike.
Orulenthia's inhabitants speak mind-to-mind. Conversation, warning, intent, all carried without a word spoken.
Ground-level transports that skim just above the surface, held aloft and steered by telepathy. They move through streets and marketplaces, not the sky.
Massive aerial craft using non-human propulsion to launch at extreme speed, tearing vertically into the crimson sky for long-range travel.
Living aerial mounts resembling giant stingrays, carrying riders between continents when the rebellion needs to move fast.
Surveillance without limit. Lord Thaarn's agents are in every city, every crowd, every quiet room. The rebellion has stayed alive by staying unseen.
Entire mountain ranges drift above the surface. Alien wastelands stretch between megacities. Landscapes Earth has no names for.
Pulsing with unexplained energy, the temples hold clues about the device and what it is.
The brothers at the center, the rebellion at their side, and a villain whose cruelty sets the stakes.
The Heroes
Moroccan-American teen brothers from New Jersey. Ordinary before the device. In the middle of a rebellion after.
Alien Warrior-Scholar · One of the Main Rebels
An alien of Orulenthia. A warrior-scholar and one of the main rebels fighting Lord Thaarn. Speaks up when nearly no one else will, which is why Thaarn wants him gone.
Fierce Warrior of the Rebellion
One of Orulenthia's most formidable fighters. Fights at the brothers' side through every escape and every battle.
Vaan's Close Friend · Rebellion Ally
A loyal rebel and Vaan's most trusted ally. One of the brothers' most important friends on Orulenthia.
The Tyrant of Orulenthia
Sadistic. Unstoppable. Rules by torture and terror. Lord Thaarn's spies are everywhere on the planet, hunting Vaan and the rebels.
Omar & Ali: The Key to Orulenthia sits comfortably alongside the genre's classics. Portal adventures, interstellar epics, and sibling-driven sci-fi.
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